《伤害世界Hurtworld》12月10日更新内容一览

《伤害世界Hurtworld》12月10日更新内容一览《伤害世界Hurtworld》开发者已经进行了更新,本次更新后推出了中文,具体更新修复了哪些内容?这里带来玩家积极向上冷场帝分享的更新内容介绍,一起来看看吧。原文:Patchislive.Sorrywehadtokillalltheserver

《伤害世界Hurtworld》12月10日更新内容一览
《伤害世界Hurtworld》开发者已经进行了更新,本次更新后推出了中文,具体更新修复了哪些内容?这里带来玩家积极向上冷场帝分享的更新内容介绍,一起来看看吧。游迅网www.yxdown.com 原文: Patch is live. Sorry we had to kill all the servers without clean shutdown, too many to do properly by hand now. We will put an autoupdate in soon to make things cleaner. You may experience a 5 min rollback. Let us know if you got wiped, we have backups now. Late devblog going out in 10 hours VERSION 0.3.1.5 (10-DEC-2015) Added timer to respawn – if you are authorised at an ownership stake, your respawn time will increase by <IncreaseOnDeath(default 10)> seconds every time you die. You respawn time will fall down back to 10 seconds over time. These values are configurable per server. spawncooldown <FalloffSpeed> <IncreaseOnDeath> – see wiki for details Added combatlogtimeout server setting, players will stay in the game for <default(10)> seconds after they disconnect, you can't reconnect while your dummy is still in game (this is not the best solution but will do for now) Added ability to ban players by SteamID (ban <steamid64>, unban <steamid64>) Fixed groundsliding bug Fixed megajump exploit Tweaked the town crate loot tables a bit Fixed storms only happening once per restart Moved doors from deferred spawn to instant spawn on client Fixed vehicles falling through the world / moving around while idle (this turned out to be a bug in physx so is pretty hard to nail down completely, looks to be stable now though) Changed server browser to handle high number of servers, as well as implemented favorites. Fixed some issues with spawners where vehicles and loot could stop spawning Added no-build zones to relics that were missing them Removed stupily high sun protection from T-Shirts 机翻: 补丁是活的。很抱歉,我们不得不杀死所有的服务器没有干净关闭,太多要做适当的手了。我们将会把自动更新的很快让事情变得更清洁。您可能会遇到一个5分钟回退。让我们知道,如果你被消灭,我们备份了。 晚devblog走出去10小时 版本0.3.1.5(10-DEC-2015) 增加计时器重生 – 如果你被授权在一的股份,你的重生时间将由<IncreaseOnDeath(默认10)>秒,每次死亡时间而增加。你重生的时间就会摔下来背部为10秒随着时间的推移。这些值是每台服务器配置。 spawncooldown <FalloffSpeed> <IncreaseOnDeath> – 维基看到详细内容 新增combatlogtimeout服务器设置,玩家将留在游戏中的<默认(10)>秒断开连接后,无法重新连接,而你的假人仍然在游戏中(这是不是最好的解决方案,但会做现在) 新增功能通过SteamID禁止球员(禁止<steamid64>,取消禁播<steamid64>) 固定groundsliding错误 固定megajump漏洞 调整了镇板条箱战利品表位 固定风暴每次重启仅发生一次 从搬迁推迟产卵门瞬间产卵客户端 固定车辆下落通过世界/走动,而闲置的(这竟然是在PhysX的一个bug,因此是相当困难的明确彻底,现在看起来是稳定的,虽然) 更改服务器的浏览器来处理大量的服务器,以及实施的最爱。 修正了一些问题,产卵的地方车辆和赃物可以停止产卵 加不建区,以文物的人失踪他们 从T恤删除stupily高防晒 以上就是更新内容介绍,更多本作相关内容,请关注游迅网《伤害世界》专区。

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